![]() ![]() A single server will be able to handle as many players as the host’s computer and internet connection can handle.Ī bunch of stuff spoken about in one post:.The game will be DRM-free, though Chucklefish may implement an account system for playing online.Vehicles are confirmed, but riding animals will not be seeing development until post-release.Most planets will be full of life, but some will be dead planets.But outside of biomes, the threat level, the temperature, some environment variables, enemies, dungeons, the terrain shapes, the style of caves, the underground layers and more.” Trees, colours, backdrop, ore distribution and a whole bunch more. “Within a biome, a whole ton of things change.Spaceships will be customizable and upgradable.Players will be able to change their characters’ appearance upon death, for an in-game fee.Dungeons will be indestructible until players remove a specific item from inside, after which players will be able to destroy dungeon areas. ![]() In-game text will be relatively meme-free.Starbound may receive OUYA support later on down the line.Several PvP modes will be added post-release. PvP will be available, including an optional always-on PvP mode.They are working on a wiring system for more advanced pieces of technology, such as the technologically advanced gate.Players can choose to turn the hunger feature off. Characters will starve to death if they do not eat regularly.Instead of open-world boss fights, the development team is working on designated boss rooms for more structured battles.The Novakid race emits a faint glow, but not enough to see in a dark cave.Chucklefish would ideally like the game to use the Steam API for server hosting.Space combat may be added to the game post-release. ![]()
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